
Now the good news (and old news as it is not a recent release) is that Eschalon comes with native Linux client!! Not a common thing, but luckily the engine Basilisk Games used for this game is OpenGL based and Linux compatible as well so it was a good thing they decided to sell and support it. These facts together made it a sure-buy for me - just as I'll buy the Eschalon Book II which is in the works already.
So you have a world to wander around, an interesting new skill/combat system, dialogs and all the classic fun -- and a nicely drawn, classic-resembling style but with appropriate resolution (well 800x600 isnt too high, but I think it's okay) and good looking palette. Well, to tell something negative , the story's starting isn't too innovative tho', you start with wiped out memory...meh, what a surprise. :)
Hardware. My experience with its hardware compatibility regarding Intel was a bit hectic for a while, and it's still so, but improved much with the enhancement of the Linux intel driver. Latest release of the intel vga driver (xf86-video-intel 2.9.99.902-1 on arch, or 2.10 officially :-)) brings just enough performance to play it in low-detail mode which means a bit (~15%) smaller area of view. The officially supported GPUs are okay: my nvidia desktop runs it perfectly fast. I bet AMD/ATi cards does the same.
Well, well, I'm quite happy about this latest intel driver release - I can play this game on my laptop now - very few openGL games manage to be playable. :)
EDIT: I was too quick to draw conclusion - it's playable but not too stable with Intel GPU and linux driver. :/ I can play it for say 10-20 minutes but then a crash might happen. Eh, I will stick to my nvidia desktop.
EDIT2: I'm not sure if this is really correct to do, but hey... seems like if you have an Intel card with 64 bit L

EDIT3: Okay, looks like lib32-nvidia-utils has an ugly impact on running Windows games with bin32-wine and intel vga, which is no surprise. So looks like it's not a good solution - I have to choose, play Eschalon or use wine. Well, seems like I'll just have to reinstall lib32-libgl when I'm done with Eschalon.
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